Webgl
I acquired valuable insights into the process of constructing 3D objects through webgl and achieved success in crafting a visually appealing 3D tetrahedron. In contrast to prior assignments, configuring object parameters posed no significant obstacles. Nevertheless, this particular assignment presented me with the novel concept of camera parameters. Admittedly, delving into WebGL programming initially felt perplexing and challenging. However, with perseverance and additional practice, I discovered that it is indeed possible to comprehend and excel in this domain.
--- Camera Parameters ---
FOVY: 30120
Camera Position, X: , Y: , Z:
Target Position, X: , Y: , Z:
--- Object Parameters ---
Translations
Translate X: -11
Translate Y: -11
Translate Z: -11
Scaling
Scale X: -22
Scale Y: -22
Scale Z: -22
Rotations
Rotation on X: -9090
Rotation on Y: -9090
Rotation on Z: -9090
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